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Simple-Multiplayer-Unity3D / Multiplayer Project / Library / PackageCache / [email protected] / UnityEditor.TestRunner / UnityTestProtocol / UtpDebuglogger.cs
using UnityEngine;

namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
{
    class UtpDebugLogger : IUtpLogger
    {
        public void Log(Message msg)
        {
            var msgJson = JsonUtility.ToJson(msg);
            Debug.LogFormat(LogType.Log, LogOption.NoStacktrace, null, "\n##utp:{0}", msgJson);
        }
    }
}